WITCHCRAFT - Moonlight Magic is the first card game I created, for which I did game design, illustration and graphics.
It was first published in October 2022.
It was first published in October 2022.
WITCHCRAFT is a quick card game, where 2-6 witches compete in conjuring. The six witches each have different starting abilities. During the game, they take turns and exchange crystals for ingredients, which they need for their spells. They can also buy new spells or gain familiars to help them in their endeavours. For each spell they cast, witches gain magic. Whoever is first to gather 20 magic, wins the game.
In 2022, I finished my very first card game: WITCHCRAFT - Moonlight Magic. We produced it in a small quantity, with hardly any marketing and managed to sell all of the copies within a year. To me, this proved that there is a market for this game and I want to reach more witches and gamers with the reprint and all new expansion through a Kickstarter campaign.
You can get notified when the campaign goes live here:
To add new value for existing fans of WITCHCRAFT, I have created the expansion WITCHCRAFT - Midnights, which spices up the game a little bit, by adding some unplannable events after each completed spell. It comes with five new familiars, which are a little more confrontational than the ones in the base game. This is also interesting for new backers, who only now find out about WITCHCRAFT, as it adds more variety and depth to the game right away.